After a vampire leaves his native Balkans, he murders a Czech artist, assumes his identity, and moves in with the dead man's American cousins.
Frederick Loren invites five strangers to the party of a lifetime and offers each of them $10,000 if they can stay the night in the reportedly haunted house. Armed with a gun for protection, each guest arrives in a hearse and will either leave in it much richer…Or dead.
A novelty-salesman moves his family into a new house. Initially dismissing incidents as more of their father's practical jokes, the family soon learns that the house is haunted by people who lived in the house 300 years previously.
After Jonathan Harker attacks Dracula at his castle, the vampire travels to a nearby city, where he preys on the family of Harker's fiancée. The only one who may be able to protect them is Dr. van Helsing, Harker's friend and fellow-student of vampires, who is determined to destroy Dracula, whatever the cost.
Famed monster slayer Gabriel Van Helsing is dispatched to Transylvania to assist the last of the Valerious bloodline in defeating Count Dracula. Anna Valerious reveals that Dracula has formed an unholy alliance with Dr. Frankenstein's monster and is hell-bent on exacting a centuries-old curse on her family.
The small city of Tarker's Mills is startled by a series of sadistic murders. The population fears the work of a maniac, but sightings of a mysterious, hairy creature soon spread. People lock themselves up at night, but there's one boy who's still outside…
In Arborville, California, three high school students try to protect their hometown from a gelatinous alien life form that engulfs everything it touches.
A notorious bank robber kills his wife and flees the police, only to be captured by a mysterious group of figures in an abandoned town. His beautiful daughter, Lila Lee, receives a letter stating that her father is near death and that he needs to see her. Sneaking away at night from her minister guardian, Lila embarks on a terrifying journey...
Cassie, a 13 year old Gothic girl, is trying to fit in at her new school. To entertain herself, she plays a series of pranks on the popular kids and her younger brother, Max. When she goes to a Halloween store looking for new tricks, she finds a little book called "The Evil Thing"
Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!
After an American family moves to an old country manor in rural England, one of the daughters is tormented by the spirit of the owner's long lost daughter, who mysteriously disappeared 30 years ago during a solar eclipse.
After their car breaks down, a group of young travelers find themselves stranded at a roadside museum run by the enigmatic Mr. Slausen and populated by his collection of life-like wax mannequins.
Hugo is a brilliant turn-of-the-century scientist, loved and respected by his family and friends, admired by his colleagues. But he is a man quickly becoming obsessed with a curious and frightening question...What is the mysterious apparition found in the photographs of his dying subjects?
After a mysterious bout of amnesia, a beloved children’s television host struggles to piece together his fractured memories, only to find his once-cheerful puppet co-stars behaving with sinister intent. As reality unravels, the line between performance and nightmare begins to blur.
After going their separate ways, Scooby-Doo, Shaggy, Velma, Daphne, and Fred reunite to investigate the ghost of Moonscar the pirate on a haunted bayou island, but it turns out the swashbuckler's spirit isn't the only creepy character on the island. The sleuths also meet up with cat creatures and zombies... and it looks like for the first time in their lives, these ghouls might actually be real.
Sir Borotyn, a prominent Prague resident, is discovered murdered in his home, with all indications pointing to a vampiric assault. The victim's friend, Baron Otto, and the physician who analyzes the body, are certain that the vampire is either the mysterious Count Mora or his daughter. Receiving little help from the law, occult expert Professor Zelen is sought to assist with their investigation.
Evil lurks in the gloomy house at Markham Manor where a deranged Sir Edward is the chained prisoner of his brother Julian. When Sir Edward escapes, he embarks on a monstrous killing spree, determined to seek revenge on all those whom he feels have double-crossed him.
Once hounded from his castle by outraged villagers for creating a monstrous living being, Baron Frankenstein returns to Karlstaad. High in the mountains they stumble on the body of the creature, perfectly preserved in the ice. He is brought back to life with the help of the hypnotist Zoltan who now controls the creature. Can Frankenstein break Zoltan's hypnotic spell that incites the monster to commit these horrific murders or will Zoltan induce the creature to destroy its creator?
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
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